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Ralf C. Adam (TigerTeam Productions)


Though insisting on the fact that he’s still 29 Ralf C. Adam has spent more than two decades in the games industry.

Ralf got his start in the early Nineties, and since then he has worked for a multitude of publishers and developers in different positions, among them Infogrames/Atari, Sunflowers Entertainment, JoWooD Productions, Gameforge, Travian and flaregames....

Abiola Adeagbo (9JA GAME JAM)


Biola is the CEO and Founder of 9JA GAME JAM and 9JAAPPS- The first independent mobile game publisher in Nigeria.

Promoting STEM education in primary and secondary schools in Nigeria through game development competition across 36 states in Nigeria.

9ja Game Jam is a game development Competition open to School students and College students, which will be held...

Kujore Adeyemi Adeleke (TBA)


TBA

Ahmed Alsafar (Play 3arabi)


Ahmed is the Game Hunter at MENA mobile game publisher, Play 3arabi. He is a veteran of the Massively Multiplayer Online games space in MENA with vast experience in publishing, operation and business development. Ahmed handled MMO game service launches in MENA from localization and community management to user acquisition. His work over the past 7 years has been...

Niklas Bakos (Kedoo Entertainment)


Niklas is the VP of Publishing for mobile games publisher Kedoo Entertainment. He is a highly result driven and creative sales, marketing and business development professional educated in media technology with an extensive experience in the mobile entertainment industry over the past 12+ years. Prior to joining Kedoo, Niklas worked at Glu Mobile for more than 5 years...

Bob Bates (Independent Consultant)


Bob Bates began his game writing career at Infocom in 1986. Since then he has written, designed, produced, or contributed to more than 45 games that have sold over 6 million units and won over 70 industry awards, including two Adventure Game of the Year Awards. He has worked on titles...

Daria Batukhtina (Freelancer)


Talents Geek, Entrepreneur; Tech Peaks – The People Accelerator, Italy-Russia-EU Daria is a Start-up Evangelist for Corporate and Public initiatives (accelerators, incubators, talent development programs, etc.) with focus on emerging markets (BRICS, Russia, CIS) and Europe. She is passion about entrepreneurship in terms of "how to convert bright talents...

Mario Baumann (UOL BoaCompra)


Mario Baumann is an entrepreneur and a veteran in the gaming industry with in-depth knowledge of consumer trends, emerging technologies and extensive background in the EMEA online markets, with special focus on Turkey. Having held leading roles at pioneers like Wargaming and JoWood for more than a decade, Mario developed sales strategies and brand identities for high...

Alison Beasley (Lincoln Beasley PR)


Alison Beasley founded Lincoln Beasley PR 19 years ago to specialise in PR for game developers and tech companies. With clients ranging from indie studios to multinationals she&;s passionate about getting to the heart of what makes them unique, and communicating that to the...

Thomas Bedenk (bedenk.de/sign)


Thomas Bedenk is Freelance Creative Director / Consultant and Virtual Reality Consultant at Exozet Berlin GmbH. From 2009 until 2015 he was Creative Director, Managing Director and Co-Founder of Brightside Games. He studied Media Design in Nuremberg and Human Factors in Berlin. He is teaching various game related subjects at game schools and universities. Before...

Stefan Behrens (Aeria Games Europe GmbH)


Stefan is the COO of Aeria Games and oversees the company’s global publishing operations, product management and customer service. Stefan has over 10 years of experience in the media and technology industry. Prior to joining Aeria Games, Stefan was a senior project manager at Booz & Company, where he successfully led many strategic assignments for...

Malte Behrmann (bbw Hochschule)


Malte Behrmann, 44 is  professor and attorney in Berlin. As partner at www.behrmannhaertel.de he represents mainly game developers and the creative class. He teaches management, communication and law at BBW Hochschule Berlin, the largest private...

Stephan Beier (Travian Games GmbH)


Stephan has collected 12 years of industry experience in QA and Project Leader positions. He currently serves as the Production Director at Travian Games and oversees the Art, Localization and QA department, while also serving as the Associate Game Director of Travian 5.

Serhat Bekdemir (Crytek, Istanbul)


Serhat is responsible for setting foundations, directing development, and managing all of Crytek’s business relations and opportunities for Turkey, Middle East, and North Africa Region. With over 15 years of experience in the videogames industry, he has amassed a wealth of knowledge in fields such as media, management, review writing, production, localization, and...

Joel Berger (Google)


Joel Berger is responsible for the development of the media and entertainment markets for Google in Germany. This especially entails the use of Google products like search, Youtube and mobile platforms for clients from this industry.

 

Previously, Joel Berger was the Managing Director of Fox Interactive Media Germany, and the social networking portal MySpace in...

André Bernhardt (Indie Advisor)


André Bernhardt is extensively experienced within the video games business as he has been a part of the German games industry for 18 years - online as well as offline and mobile. In the beginning of his career he was a producer for classical boxed console and PC-games business with the release of the Playstation 1 at Sony Computer Entertainment. Afterwards...

Anne Beuttenmueller (Niantic Labs)


Anne Beuttenmüller joined Google 7 years ago. After more than 6 years working in Ad Sales, consulting for media, creative and performance agencies, she joined Niantic Labs and is now responsible for product marketing and community management in Europe. Anne is a passionate Google Glass Explorer, mother of two and lives with her husband in Hamburg,...

Thomas Bidaux (ICO Partners)


Thomas Bidaux started his professional career in online games more than ten years ago at France Telecom, within the GOA team. His department grew from a one-man team in charge of the first French MMORPG La 4ème Prophétie, to the European organisation in charge of the most successful MMORPG on the market at the time, Dark Age of Camelot. 

In...

Stefan Blanck (Chromatrix GmbH)


Dr. Stefan Blanck is working as professional producer, game designer, and story author in the games industry since 1996. His passion for computer games was awakened 1974 and he programmed his first game already 1977. Stefan graduated in mechanical engineering and was working as scientific assistant at the department of design on several projects for automation of...

André Blechschmidt (Filmtank GmbH)


André Blechschmidt holds the position of the Program Manager at Filmtank GmbH, a renowned German cross media company.

From 2002 till 2011 he worked as Head of Studio/ CEO of Radon Labs GmbH and Bigpoint Berlin GmbH, produced dozens game titles like the DRAKENSANG series. Since 2012 he supports Filmtank GmbH as Program Manager to expand...

Kai Bodensiek (Brehm & v. Moers)


Kai Bodensiek is a partner with the media law firm Brehm & v. Moers. Kai is experienced as a legal advisor for game publishers and developers, which includes the project funding, drafting and negotiating of development and licensing agreements. Among his clients are multinational corporations as well as local startup companies. Kai is also the in-house counsel of...

Björn Böhning (Senatskanzlei Berlin)


Björn Böhning wurde am 2. Juni 1978 in Lübeck geboren, wo er von 1985 an die Grundschule und später das Carl-Jacob-Buckhardt-Gymnasium besuchte. Nach dem Abitur 1998 leistete er einen einjährigen Zivildienst in einer Behindertenwerkstatt. Schon früh war Herr Böhning politisch aktiv, seit 1997 als...

Michael Boniface (Reloaded Productions)


Michael Boniface was born in Scotland in 1973. He attended the University of Bristol in England during which time he published work on Upper Triassic Reptiles before obtaining an Honours Degree in Geology in 1999. He then went on to achieve a Postgraduate Degree in Information Technology from the University of St Andrews in 2001. In 2003 Michael joined...

Marcus Bösch (the Good Evil GmbH)


Marcus graduated from the University of Cologne with an MA in political science and information technology before his Master of Arts in Game Development and Research. He has been working as a journalist and lecturer for Germany´s international broadcaster Deutsche Welle. Marcus’ aim is to merge these worlds creating and developing...

Zac Bowling (Apportable)


Zac Bowling is a Senior Platform Engineer at Apportable, joining the company early on in 2011 to bring Objective-C to Android. For the last 15 years he has focused on purely on the evolving mobile space, building out the platforms and products for industry leaders like Texas Instruments, doubleTwist, and Match.com. In his free time, he has participated in over 117 hackathons and...

James Brooksby (Born Ready Games)


James is a games industry veteran of nearly 20 years and with that brings significant experience in running and guiding game development studios and producing games. James was in near the start of a company that eventually grew to be Kuju Entertainment, a company with around 350 staff. James produced a high number of high quality games in his career including...

Jens Bussmann (Google)


Jens Bussmann started his career at Google in 2011 as Sales Manager MidMarket for the DACH region with Google Enterprise in Munich. Since 2013 he is in charge of sales for Google Cloud Platform in Germany, Austria, Switzerland and Central & Eastern Europe, being responsible for Google’s offerings in the area of Infrastructure-, Platform-, Database- as well as Data-...

Dominik Büttner (Kanzlei Dr. Behrmann & Härtel)


Dominik Büttner studied law at the University of Potsdam with a focus on international law. During his studies he acquired additional qualifications in elocution and negotiation and participated in the Summer School of the Hebrew University in Jerusalem. After graduation in September 2010, he started a biennial legal clerkship at the...

Oscar Clark (Applifier)


Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has had many years of experience with online, mobile and console social games and is an outspoken speaker at games conferences including GDC, Casual Connect, Game Connection and Develop on Freemium Design and Monetisation. He has also guest lectured on Social Freemium Games Design at UCA Farnham, NFTS and...

Patrick Connor (Sony Computer Entertainment Europe.)


Patrick graduated in 2003 from the University of Abertay Dundee where he studied Computer Games Technology. Since then he has worked at various games companies, including four years at Lionhead where he worked on Fable 2 and 3 as part of the engine team.
He has experience of working with various gaming hardware including mobile platforms as...

Don Daglow (Daglow Entertainment)


Don Daglow is a three-time Inc. 500 CEO and 2008 Technical Emmy® Award recipient who advises game developers and publishers around the world and teaches entrepreneurs at the Founders Space accelerator in San Francisco. His clients range from small mobile game startups to large international publishers.

Don is the only games industry executive who has led...

Martin Dechant (SensoMotoric Instruments GmbH)


TBA

Jason Della Rocca (Execution Labs)


Jason Della Rocca is the co-founder of Executions Labs, a first-of-its kind, hybrid game incubator and go-to-market accelerator that helps independent game developers produce games and bring them to market. Formerly, Jason was a game industry consultant focused on business and cluster development, working with game studios and organizations all over the world....

Elisa Di Lorenzo (FoofaStudios)


TBA

Bernd Diemer (Yager Development)


I am Game Director at Yager. I worked on Crysis and Ryse at Crytek. I teach at the Games Academy in Berlin.

Konstantin Dieterle (AppLift)


Before joining AppLift, Konstantin gained experience in the field of sales and business development at Oracle Corporation.
He then joined Google where he managed and supported German-based online gaming customers with their online/performance marketing strategies and successfully helped launching several mobile- and browsergames worldwide.
Konstantin...

Wolfgang Disselhoff (Pivotal)


Wolfgang Disselhoff is more that 15 years in the analytic space. Turn data into information is his passion. His broad experience is from working for a vendor as well as working in projects for many industries.

Sebastian Dorda (Fairytale Distillery)


After tons of game jams, 3 years of development and life operation of the game Travian (Travian Games), some mobile projects (Bit Barons) and sysadmin stuff during university Alex and I founded a small company (Fairytale Distillery) to create a small...

Daniel Dumont (Gaming Minds Studios GmbH)


Daniel Dumont (born 1969 in Germany) is Creative Director and Studio Lead at Gaming Minds Studios in Gütersloh. He started his career in the game industry in 1996 at Ubi Soft Entertainment in Paris. Two years later, he moved to Ascaron Entertainment and worked as Project Manager, Lead Designer and Creative Director. 

After the insolvency of...

Uta Eberhardt (Creative Europe Desk Berlin-Brandenburg)


Uta Eberhardt obtained qualifications in foreign trade commerce and graduated 1998 in Audio-Visual Sciences at the Academy for Film and Television Potsdam-Babelsberg. Having worked in various sectors of the German film industry she is also experienced in film production, film marketing and new media. Following a masters degree...

Caglar Eger (Goodgame Studios)


Five years ago Caglar Eger was first introduced to the games industry. It was through his brother - a former Goodgame Studios employee - that he developed a profound interest and passion for the games industry. After completing his German ‘Abitur’ he went on to study Politics and Turkology at the University of Hamburg. His passion and unique studies gave him the...

Sebastian Enrique (Electronic Arts)


Sebastian Enrique is a Producer at Electronic Arts Canada and in his most recent project he was the Lead Producer of FIFA 14 for PS3, Xbox 360, and PC; also contributing to the game in the new PS4 and Xbox One platforms. In a communion of his passion for football and his Masters degree in Computer Science, he joined EA almost 9 years ago to work on his dream...

Alexey Evlanov (TBA)


TBA

Bernhard Ewers (instance four)


Bernhard Ewers has been developing and supporting software, especially games on all platforms and systems, since the early days of the Commodore VC 20 and C64 home computers in the last millenium.

He is a highly experienced manager in the media and entertainment industry who is known for getting things done and having earned a reputation for making ...

Jörg Friedrich (Yager Development)


TBA

Pontus Frohde (FundedByMe AB)


Pontus Frohde, Chief Operating Officer (COO) of FundedByMe is a Microsoft veteran with extensive international sales and marketing experience from the games and software industries. Pontus has a background of Economics with a degree from University of Heidelberg in Germany. He joined FundedByMe in March 2013 as the Chief Sales Officer and was promoted to COO in August 2013...

Elmar Giglinger (Medienboard Berlin-Brandenburg)


Elmar Giglinger, 1965 in Kempten/Allgäu geboren, ist studierter Betriebswirt und ausgebildeter Hörfunkjournalist. Er war u.a. CvD bei Radio NRW und Studioleiter des Düsseldorfer Redaktionsbüros für die Deutsche Fernsehnachrichten Agentur (DFA). Ende 1993 wurde er Redakteur/Producer bei VIVA TV, ab 1998 war er als...

Ina Göring (Medienboard Berlin-Brandenburg GmbH)


Ina Göring is working for Medienboard Berlin-Brandenburg – the media funding institution for Germany’s capital region. As a funding advisor for the programs Innovative Audiovisual Content (Games, VR, Interactive) and Media Development events (Games Week Berlin, conferences, etc.) she works with developers and event organisers. Prior to her...

Yoanna Gouchtchina (ZeeRabbit)


Founder & CEO in ZeeRabbit Inc., an in-app brand marketing and app monetization channel. ZeeRabbit is setting a new trend in mobile advertising. Yoanna covers overall business development, vision, and strategy. By end 2013 ZeeRabbit reach is over 7 million devices over a year period mainly in Russia. The company is now looking to launch in major European...

Arwed-Ralf Grenzbach (Conflutainment GmbH)


Arwed is Founder and Managing Director of Conflutainment.  The business incubator is representing both developer and investor in interactive entertainment on all platforms. Conflutainment has been heavily involved in the Executive Production of Sleeping Dogs & THIEF in collaboration with Square Enix and its...

Benedikt Grindel (Ubisoft Blue Byte)


After acquiring a master degree in mathematics with business as a minor and starting his job career at a carpet manufacturer, Benedikt Grindel found out that you cannot just play computer and video games, you can even earn a living with them: In 1998 he joined the German subsidiary of French-based publisher Ubisoft Entertainment. After two years in marketing...

Tobias Haar, LL.M., MBA (Gameforge Group)


Tobias Haar is General Counsel of the Gameforge Group. He graduated from law school in Heidelberg and specializes in all aspects of IT and IP law, as well as in commercial law. He holds a master in “Legal Informatics” from the universities in Hannover, Germany, and Stockholm, Sweden. Tobias joined Gameforge as early as 2008 as one of the first in-...

Hubert Habas (Bonkers Media)


Skilled PR manager and business consultant with over 5 years of experience in gaming industry.
I worked for CD Projekt (second biggest Polish games distributor after EA Poland) for over 3 years, now I’m running my own PR agency - Bonkers Media focused on gaming and technology brands.

Tino Hahn (IGN Germany)


Tino is Editor-in-chief of IGN Germany, the local edition of IGN.com, the world&;s No. 1 gaming network. IGN give gamers around the world relevant information in local languages - currently in more than 60 countries reaching over 50 million Gamers per month. He...

Abdullah Hamed (GameTako)


Abdullah is a game development activist in Arabia. He took it upon himself  solve the issues that face game development in the region. He was the co-founder of GameTako game development community, an indie devel himself, and is now the head of a mobile game publishing service in Arabia.

Marian Härtel (Law Office of Marian Härtel)


Marian is a gaming lawyer specialized in the field of online entertainment, web media and games. His clients come from Europe and mainly develop computer games, online games or other online entertainment platforms. Marian Härtel has lead companies like OnLegends in the field of licensing and marketing online games and mobile games. He is reknown as a...

Tobias Heim (Digitale Kultur e.V.)


In the mid 80ies Tobias Heim discovered the demoscene as his favored digital playground. In 2003 he was one of founders of the "Digitale Kultur e.V." and has been appearing at international conferences to talk about the demoscene ever since.

Dennis Heinert (InnoGames)


TBA

Peter Heinrich (Amazon)


Peter Heinrich entered the game industry in 1991, developing flight simulators on the Amiga.  3D games for PC and consoles followed, then some of the earliest graphical MMOs and social games commercially available on the Internet.  Peter went indie to develop casual games with three cofounders, bootstrapping their first game studio, then launching a second with VC...

Bob Heubel (Immersion)


Bob Heubel is a haptic technology evangelist with Immersion Corporation specializing in helping developers implement what is known as force-feedback, tactile-feedback or rumble-feedback effects.

He holds a number of patents in the field of Haptics and has spent more than fourteen years working with developers, carriers and hardware OEMs to design and program tactile sensations...

David Hiltscher (Turtle Entertainment)


Coming from an editorial background, David enjoys building and sustaining scalable communities in the gaming environment, locally in his startup days, globally at his current employer.

After his startup - Germany&;s leading eSports coverage portal...

Volker Hirsch (Ravensburger Digital GmbH)


After getting killed by a giant ant at the age of twelve in his first AD&D session, Volker wanted more of the new inspiring game systems so different from Monopoly. Equipped with a rather rare diploma in Toys, Games & Educational Production Management he ventured the path of board games and video games. Working at or with companies as Amigo Spiel +...

Volker Hirsch (Blue Beck)


Volker is a mobile, gaming and digital media entrepreneur and executive. He is the co-founder of Oystercrowd (growth accelerator for start-ups), Blue Beck (a game development studio) and Digital M (branded digital merchandise for avatar and sticker platforms), and serves as Chairman of Cognisess, a people analytics start-up based in Bath and Berkeley, California. He is also...

Martin Hubert (Ströer Digital Group)


Results oriented senior business leader with extensive marketing-, technological and general management experience and track record of achievements. Intensive front-line global, regional and local business leadership expertise gained from a leading role in a globally operating marketing agency network with clients in different industries. Currently heading one of...

Michael Hug (TON & SPOT audiodesign)


Since early childhood and every day anew fascinated by music and sound; music studies in Munich and Boston/MA; several years as composer and arranger for the advertising industry in Chicago/IL; since 2000 based in Berlin; established TON & SPOT audiodesign in 2005; teaches audio design at the Mediadesign University of Applied Sciences Berlin.

Rami Ismail (Vlambeer)


Rami Ismail is the Business & Development Guy at Vlambeer, a Dutch independent game studio known best for Wasteland Kings, Ridiculous Fishing, Super Crate Box, LUFTRAUSERS, GUN GODZ, Serious Sam: The Random Encounter & Radical Fishing. Through his work at Vlambeer, Rami has come to realize that the marketing & business facets of many independent game developers could use...

Marcin Iwinski (CD Projekt Group)


In 1994 – right after finishing high school - Marcin, along with school bench friend Michal, co-founded CD Projekt, a publishing&distribution company, which has revolutionized the polish gaming market. During the 17+ years CD Projekt became the main innovator and development driver of the polish games market, introducing first fully localized games, large...

Henrik Jonsson (Ghost Games (An EA Studio))


Henrik Jonsson is a Senior Developer at EA Ghost, the Gothenburg Studio responsible for Need for Speed Rivals and the recent Reboot title "Need for Speed" on PS4, XB1 and PC. 

With 2 decades of Game Development Experience, including work on Anachronox at Ion Storm in Dallas, as a Senior Developer and...

Olga Kandaritskay (Pixonic)


Olga entered the game industry in 2007.
Started as a community manager Ms. Kandaritskaya took a shot at several positions as a result of what she focused on marketing and management.
Previously experienced on browser-based and social games Olga now works as a head of mobile department in Pixonic.

Alon Kaplan (AlonKaplan.com)


Composer and Sound designer for Video Games, Films, Theater and Multimedia. Worked on more than 30 titles for PC and Mobile platforms. My goal is to find the unique sound each project needs. Every video game, film etc’ comes from a different world which I enjoy researching and investing time in. Portfolio :...

Christopher Kassulke (HandyGames)


Christopher Kassulke is CEO and co-founder of HandyGames™ (www.handy-games.com). Founded in 2000, HandyGames is one of the oldest developers of mobile games and experts in the mobile advertisement space. The company started out as a quality developer of feature phone games and fully...

Klaas Kersting (Flaregames)


Klaas Kersting is the CEO and founder of flaregames. Before founding flaregames he was CEO and founder of Gameforge, which he grew to more than 400 employees and more than 100M EUR in yearly revenue over the course of five years. Klaas has been a gaming enthusiast for as long as he can remember. He started his first business during his studies when he created the...

Dorian Kieken (Bioware)


Dorian has worked in the video games industry for thirteen years and been credited on seventeen titles in roles ranging from Game Design to Production. He joined BioWare as a Producer/Project Manager in 2007, and early 2009, joined the newly founded BioWare Montreal studio as one of the first employees. Dorian has since worked on Mass Effect 2 and Mass Effect 3 as Montreal...

Michalina Kiera (SoftLayer, an IBM Company)


Michalina is a technology marketing professional, recently absorbed by the new frontiers of cloud computing, Big Data and mobile. She is responsible for SoftLayer&;s marketing in the EMEA region, being part of the company...

Heiko Klinge (Webedia Gaming)


Heiko Klinge is the Editor-in-Chief of the Europe´s leading PC gaming magazine GameStar (GameStar.de), the console gaming magazine GamePro (GamePro.de) and Making Games (makinggames.biz), Central Europes leading magazine for game development. These outlets are providing information and entertainment for a combined 4.1 million unique users.

Heiko has been...

Tobias Knoke (Google)


Tobias Knoke is the Tech Industry Manager at Google UK where he partners with the top global accounts and leads performance marketing solutions, specifically, Mobile, Online to Store, Programmatic.  Before moving over to Google UK, he was a Industry Manager in the Media & Entertainment team at Google Germany and a Finance Manager at Google Ireland.  Pre-Google, Tobias...

Alexander Kölpin (WestTech Ventures)


Alexander Kölpin is COO and Partner at WestTech Ventures. He was a co-founder of the Berlin Web Week, co-founded and was the COO of the SeedVC German Startups Group Berlin AG and was divisional director of the internet and media department of Berlin Partner. Prior to this he was a management consultant at inubit AG (now Bosch Software Innovations...

Robert Körbs (ad2games)


Before starting at ad2games, Robert was heavily involved in classical affiliate marketing for various business models, including ecommerce, B2B solutions, couponing and online games. At his former company, he established the gaming department and connected advertisers with quality gaming portals. He is leading all advertiser activities at ad2games.

Johannes Kristmann (Maschinen Mensch)


TBA

Linda Kruse (the Good Evil GmbH)


Linda Kruse is game designer and co-founder of the Good Evil GmbH. Before her M.A. in Game Development and Research, Linda graduated with a B.A. in Creative Producing. She has been working as producer, web designer and in film distribution. Linda’s aim is now to secure the upbringing of a better planet through games & play. She lectures game design at the University of...

Jakub Kubalski (Domański Zakrzewski Palinka)


Jakub has worked for Domański Zakrzewski Palinka since September 2008. He specialises in intellectual property rights, regularly examining legal aspects of the internet and other electronic media. Jakub is experienced in advising Polish and foreign telecommunications companies and companies specialising in computer software. He has advised and drawn up...

Jens Kühlers (Google)


Jens is a solutions engineer for Google’s Cloud Platform, helping customers and prospects finding the products and systems which fulfill their needs and allow them scale efficiently. Jens has over 6 years of experience working in Google. He started as a Network Engineer working on Google’s global production infrastructure and spent 2 years as a Technical Program...

Klemens Kundratitz (Koch Media Gruppe)


TBA

Mika Kuusisto (Unity Technologies)


Mika Kuusisto is Vice President of Everyplay Business Development at Unity Technologies, where he focuses on helping mobile game developers to grow their games with Everyplay replay sharing as well as find high quality users and monetise with video ads. After leaving his business development role at Nokia in 2007 Mika has lived in several countries and worked with...

Matteo Lana (Tiny Bull Studios)


Matteo enters the world of video games at age 6, when receiving an 8-bit Nintendo Entertainment System he is immediately hooked. His passion leads him to follow a path that will allow him to work in the video game world, until he eventually gets a Master’s degree in Virtual Reality and Multimedia in Turin. He begins to understand the complexity and beauty of what’...

Wolf Lang (THREAKS)


Wolf has been a German for 29 years now and considers himself an Indie-Developer. After receiving a diploma in design, being an ambulance car driver and a construction site worker, Wolf co-founded the university start-up THREAKS in 2010. Apart from being Co-CEO of the company, Wolf is responsible for the marketing, business development and cooking at THREAKS. Furthermore Wolf loves to...

Andreas Lange (Computerspielemuseum)


Andreas Lange (*67) studied Comparative Religions and Dramatics (M.A.) at Freie Universität Berlin. His 1994 graduation work "The Stories of Computer Games - Analysed as Myths." was one of the first academic works, in which computer games are treated as cultural artefacts. Since than he works in the business of interactive digital entertainment culture...

Hendrik Lesser (remote control productions)


Hendrik Lesser is managing director of the Munich based production house remote control productions, which was founded in 2005. He is Executive Producer of the development studio Chimera Entertainment as well as Deputy Chairman of the german game developers association “G.A.M.E. Bundesverband” and board member of the EGDF, the European Games Developer...

Rob Leuchtenberger (SAE Hochschule)


Rob began his career after graduating in Design & Illustration 1993-1997 in Hamburg. After adding an education in 3D-modeling and "cross cultural business management" he worked for publishers in UK and Germany as media designer. 2007 Rob started his game industry career as freelancing game artist and pontificated regularly in "game arts...

Felix Leyendecker (Crytek)


TBA

Jonathan Lindsay (Bigpoint)


Jonathan Lindsay is the producer of the AAA MMO Drakensang Online and the former producer of Bigpoint´s all-time classic DarkOrbit. Jonathan joined Bigpoint, a leading online game developer and publisher, in July 2012 as Lead Game Designer for the MMO space shooter DarkOrbit. By June 2013 he had stepped into the role of producer to oversee a major update. At that...

Fumiko Lipp (PULS / Bayerischer Rundfunk)


Fumiko (Mercedes Pandora) Lipp ist... … Moderatorin bei PULS, dem jungen Sender des Bayerischen Rundfunks … auf Achse als Reporterin in TV und Radio, auch mal für RadioFritz oder einslive … Bühnenmoderatorin auf Festivals, Preisverleihungen, Podiumsdiskussionen und Events … Journalistin mit Abschluss an der Deutschen...

Falko Löffler (Freelance Writer)


Falko Löffler started writing interactive fiction on the C=64 and has a degree as Master of Arts in literature and media science. In 1996 he entered the games industry and became a freelance writer in 2003. He has written tons of text for games as a story designer, translator or editor for major publishers and small developers....

Gunnar Lott (Visibility Communications)


Gunnar Lott was a well-known games journalist from 1998 to 2007. He started as a trainee and went on to become Editor-in-Chief of GameStar, then the world´s biggest PC-Gaming magazine. He founded and led two other mags, GamePro Germany and Making Games (a publication for game developers).

In 2007, he made the move from print to online, taking on a business role...

Hemant Madan (Amazon)


Hemant Madan is the Head of Business Development for Europe at Amazon Appstore. The Business Development team at Amazon Appstore is engaged in building partnerships with developers in the EU region, to help them grow their business via the Amazon ecosystem. Hemant has been at the center of mobile content and services evolution from the very early days. Prior to joining Amazon,...

Michail Mamaschew (Fairytale Distillery)


Coming soon

Alexa Mann (InnoGames)


Alexa Mann is the international PR Manager for German-based gaming company, InnoGames, where she focuses on entering new markets, and managing current ones in partnership with several international agencies. Previously, she worked at a boutique PR agency in Minneapolis focusing on lifestyle brands, and organized events and visual communication at AAA...

Tobias Mannewitz (KARAKTER)


Tobias Mannewitz is one of the founders of the Design Studio KARAKTER and it&;s Creative Director.

He&;s a frequent speaker at industry conferences and a design instructor at School...

Natalia Matveeva (Realore)


Co-founder and Head of Business Development in Realore Ltd., a game development company known for its outstanding series of casual strategy games, such as Roads of Rome, Northern Tale, Farm Up and others. Natalia is responsible for company’s strategy, business development and expansion initiatives.  The company is a global player with over 60 games available...

Alessandro Mazzega (Forge Reply)


TBA

Vlad Micu (Data Realms)


Vlad is a business development professional in the game industry with a strong reputation for creating long-term relationships and generating new sources of revenue that lead to significant returns. Experienced evangelist with a strong network who is equally able to take the lead as well as be part of a team. Established track record of being able to easily adapt to new challenges,...

Shalev Moran (independent)


(this bio, complete with links can be found at my about.me page: http://about.me/shalevmoran ) As a writer, I&;ve covered culture and lifestyle for Time Out Tel Aviv, technology for Nana10, and games for Israel...

Charlie Moseley (Tap4Fun)


33 year old American from Washington D.C., living in China for ten years. Creative Director of Tap4Fun, the highest-grossing internationally-focused mobile game developer in China.

Jörg Müller-Lietzkow (University of Paderborn)


Prof. Dr. Joerg Mueller-Lietzkow, 

since 2008 Joerg is professor at the University of Paderborn. His chair is for Media Economics as well as Media Management. Also he is vice dean. One of his main research focusses is the computer and video game industry. But he is not only working theoretically but also he has...

Matias Myllyrinne (Remedy Entertainment)


As one of the key figures behind the company’s success, Matias is responsible for leading the studio. Since joining the company in 1999, he has helped build Remedy into one of the world’s leading independent game developers.

Sebastiao Neto (Overpower Studios)


Sebastiao Liparizi Neto, 29 years.

CTO and Founder of Overpower Studios

Game Producer, Game Designer and 3D Modeler at Overpower Studios.

Have studied Mechanical Engineering, Architecture and Computer Science, have a passion for all mechanical forms of art, Fiction and fantasy.

He found in games development a way to bring his passions...

Tung Nguyen-Khac (ProSiebenSat.1 Games)


Tung Nguyen-Khac assumed the leadership of the management board of ProSiebenSat.1 Games in December 2012. Prior to accepting the position of Chief Executive Officer, Tung Nguyen-Khac was a management consultant who also worked as a business angel and investor for start-up companies, and as an industry advisor for private equity, online gaming and eCommerce...

Tim Nilsson (glispa)


Tim Nilsson is Vice President of Sales and Managing Director at glispa. As Managing Director, he drives glispa’s business development, publisher management and recruitment efforts. Tim has over 15 years of leadership experience in fast-growing Internet and new media companies across Europe. Prior to glispa he was Country Manager for Zanox UK in London and Group Vice President at...

Michal Nowakowski (CD PROJEKT S.A.)


Michal Nowakowski has been working within the Polish games industry since his early carrer dating back to 1996 where he was co-running a couple of local print games magazines where his responsibilites ranged from editorial to business related (licensing of covermount versions of full games sold with magazines). He was also responsible for two kiosk game series...

Claas Oehler (Ihde & Partner)


Claas Oehler studied musicology and law in Berlin (Humboldt University) followed by postgraduate judicial traineeship; admitted to the bar in 2002; research fellow at the Viadrina European University (Commercial & Corporate Law) and phD studies, partner at the Berlin office of a regional law partnership since...

Candice Pascoal (Kickante)


After being international vice president of Putumayo World Music in New York, responsible for launching big names in the global music scene, Candice Pascoal specializes in the collection of funds segment, where was in charge of important projects fundraising for NGOs in Europe, Asia and the Americas, as Doctors Without Borders, Red Cross, WWF...

Jochen Peketz (Blue Byte GmbH)


After being a brewer apprentice and journeyman Jochen joined the gaming industry in 1999. Experience so far --Piranha Bytes-- (Gothic 1 &2) Lead Level Designer skripting the AI --Bristein Verlags GmbH-- Editor for several Console Game Magazins --EA) Phenomic-- Complete Spellforce Series Level Design Battleforge: Development Manager for the prototype --10tacle Mobile--...

Michelle Pereira Jakobs (TrafficCaptain)


Michelle is Brazilian and has been working with Game developers in Germany helping them develop the Latin America market. She is a passionate about online market and has lots of experience with the most famous websites in Latin America. She has great knowledge about users behaviors, differences between countries and monetization for this...

Andrea Peters (media.net berlinbrandenburg e.V.)


Andrea Peters has worked in the media industry for more than 25 years. She studied Communication in Social and Economic Contexts at the Berlin University of the Arts. Parallel to her studies she worked as an associate producer for various
TV productions by nfp tv in Berlin. Together with Loretta Walz she was involved in the production of Walz’...

Alexander Piutti (GameGenetics GmbH)


Alexander Piutti has more than 20 years of top management experience, focusing on the development and launch of online products. Before creating GameGenetics, Piutti was engaged in different leading internet companies of the GSA region and North America, for example Yahoo! (Head of Search Europe, London), and – as one of first employees in Europe...

Jendrik Pösche (kuuluu interactive entertainment AG)


Jendrik has been developing games for over 25 years and has released and produced more than 100 games on various platforms, is co-founder at several companies like Tagtoes, a publisher of smart gaming apps for kids. Currently working as the executive producer on the Linkin Park Recharge game project at kuuluu interactive entertainment AG....

Josep Prat (GameDuell GmbH)


Josep Lluis Prat is HTML5 Game Architect and Java Lead Developer at GameDuell. The graduated computer science engineer from Polytechnic University of Catalonia specializes in frontend development based on JEE and is backend developer of several Facebook games. Besides that he is the responsible software engineer for the backend, frontend and game engine of the GameDuell community...

Oleg Pridiuk (Unity Technologies)


Oleg Pridiuk has been breaking mobiles in Unity since Unity iPhone 1.0.1 and grew up to a default goto person for everything mobile. He is using his technical skills along with an irresistible charm and charisma to advocate Unity to game developers and vice versa.

Dirk Primbs (Google)


Dirk Primbs works at Developer Relations at Google Germany and has been in the industry for over 15 years. He is a web technologist, author and speaker and passionate about connected systems at large.

Nick Prühs (slash games)


Nick Pruehs is a Co-Founder of slash games, Hamburg. In 2009, he graduated as “Best Bachelor” in computer science at Kiel University. Two years later Nick finished his master’s degree in “Sound, Vision, Games” at Hamburg University of Applied Sciences, becoming the Lead Programmer of Daedalic Entertainment shortly after.

Tom Putzki (Tom Putzki Consulting / Wargaming.net)


Tom Putzki is a veteran in the games industry with a track record of more than 50 games from casual games to full price blockbuster. Tom began his career at the German developer Greenwood Entertainment and founded his first own company PIRANHA BYTES, developer of the GOTHIC-series, in 1997. After selling the company successfully 1999 he became co-founder and...

Patrick Rau (kunst-stoff GmbH)


Patrick is the managing director and the creative head of kunst-stoff and the owner of the company. His work is characterized by visionary thinking, accuracy, high aesthetic demand and social entrepreneurial values.

Patrick visualizes his role in the game industry primarily as a designer, game-designer, author and...

Christian Rauda (GRAEF Rechtsanwälte)


Dr. Christian Rauda, partner in the media law boutique GRAEF Rechtsanwälte (Hamburg/Berlin) specializes in the law of computer games and is an expert in this field. He is a certified specialist in copyright and media law, a certified specialist in intellectual property law and a certified specialist in information technology law. He is a prolific speaker and...

Tomas Rawlings (Auroch Digital)


Dr.Tomas Rawlings is Design & Production Director at Auroch Digital and its acclaimed news-gaming initiative​ GameTheNews.net which produced the global talking-point,Endgame:Syria. He has...

Jana Reinhardt (Rat King)


Jana is a graphic artist and game designer. Under the label Rat King she creates her own game projects together with Friedrich Hanisch like PITMAN, TUMBLOX and the recently released  first-person puzzle game TRI. http://tri-game.com/

In 2013 she founded Indie Arena - a forum and network dedicated to...

Jörg Reisig (Yager Development)


TBA

David Reitman (Hybris)


David is the VP, Global Head of Digital Commerce at hybris that leads a team with industry focus within the Media, Entertainment, Video Game and Software industries.  hybris delivers an enterprise-class omni-channel commerce software suite to help companies execute B2C or B2B selling strategy for physical and/or digital goods.  An instrumental figure within the Online...

Christof Rezk-Salama (Trier University of Applied Sciences, GERMANY)


Christof Rezk-Salama is professor for computer games technologies at the Computer Science Department of Trier University of Applied Sciences, GERMANY.

He has received a PhD from the University of Erlangen in 2002 as a scholarship holder in the DFG graduate college...

Greg Richardson (Rumble Entertainment)


Greg Richardson is the founder and CEO of Rumble Entertainment, a premium free-to-play game company dedicated to create irresistible and beautiful cross-platform multiplayer game experiences for connected gamers. A 20-year video game industry veteran, Greg was vice president and general manager of EA Partners, senior vice president at Eidos in charge of product...

Ryan Riegg (Na3m Games LLC)


TBA

Harald Riegler (Sproing)


Harald is CEO and co-founder of Sproing, one of the globally leading independent studios focusing on free-to-play games. Originally Harald worked as a programmer and a musician in the games industry, but has been heading up the business side of the studio ever since it was founded. Harald is a frequent speaker at industry events, was a founding member and long serving board...

Christopher Rockel (Yager Development)


TBA

Kai Rosenkranz (Nevigo)


Kai has co-founded Nevigo in 2009. The company produces development tools and middleware for videogames and related industries. Following the company’s mission – “better tools for better games” – Nevigo’s technology is designed to increase productivity and catalyze story-driven, cinematic game projects.

Kai is very interested in story-...

Johannes Roth (Mimimi Productions)


Started studying Game Design in 2008 with a scholarship, finished with 1.0 and best bachelor-thesis in 2011. Officially founded Mimimi Productions in 2011. First released the Apple Design Award winner daWindci, then secured an international publishing deal with Unity Games for The Last Tinker when everybody claimed it would be impossible. Made Mimimi Productions...

Kristina Rothe (Microsoft)


For more than 20 years, video gaming, team organization and computer science have played a major part in Kristina Rothe’s life. Consequently, the former Square Enix and Travian employee who now works as Game Development Evangelist at Microsoft Germany, has a distinct background in games as well as project & team management and IT.

Kristina started her career...

Bartłomiej Rozbicki (ATGames)


Founder and CEO of Warsaw-based creative agency, Ars Thanea (www.arsthanea.com) and a game production studio ATGames. From over 16 years creating experience in interactive creation field Bartłomiej worked for Fortune 500 companies. 
In 2011 he set up new brand ATGames (...

Michele Sasso (48h Studio)


 I&;m 22 years old and in my life I only wanted to create videogames so I decided to create 48h Studio, simple as that.

We released our first game "Avoid: Seonsory Overload" for iOS, Android, MAC and PC.

Frank Savage (Microsoft)


Frank Savage has been in the game development industry since 1991 when he worked on Strike Commander at Origin Systems. After leading the development of Wing Commander 3, Frank moved to FASA Interactive and completed MechCommander before Microsoft acquired the company in 1999. After finishing MechCommander 2 at Microsoft, he joined the Xbox Advanced Technology Group in 2001 in...

Fasih Sayin (Crytek)


Besides being a game designer, Fasih Sayin is also a lawyer specializing in criminology and forensics, an award-winning author of short stories and poems, and the vocalist of a local heavy metal band. But his career in law and video games started as a criminal, for he was raised by software pirates in the heartland of Turkey. He...

Michael Schade (ROCKFISH Games)


Just recently, Michael Schade and his long-term business partner Christian Lohr have kicked off the new indie studio ROCKFISH Games in Hamburg to develop high-quality 3D video games and self-publish those through digital channels. Prior to that, Michael has been spearheading 3D mobile gaming for over nine years as CEO & Co-Founder of FISHLABS Entertainment, makers...

Maximilian Schenk (BIU - Bundesverband Interaktive Unterhaltungssoftware e.V)


Dr. Maximilian Schenk is Managing Director of BIU. Before taking up this position, he was Director Operations and member of the management team of the VZ networks meinVZ, schülerVZ and studiVZ in Berlin, where he was in charge of their legal departments. For several years Schenk worked as a lawyer in the Berlin...

Cornelia Schildt (eco - Association of the German Internet Industry)


After her studies of applied computer science in 2006 Cornelia Schildt joined the Federal Office for Information Security (BSI) in Germany, where she worked in the department for Internet Security. She authored several studies, e.g on web technology and the secure design of networks and gained a wide knowledge on information...

Martin Schmidt- Effing (TBA)


TBA

Christopher Schmitz (Quantic Dream)


Christopher (40) joined the games industry more than 20 years ago when game development was still lean and mean. After working in several programming and production roles at various developers and publishers he joined Ubisoft Blue Byte in 2007 to work on the critically acclaimed Anno franchise. As Executive Producer he was in charge of the production of...

Ingo Schneider (LACORE Rechtsanwälte LLP)


Dr Ingo Schneider is a venture lawyer. He represents entrepreneurs, startups and growth companies in founding the company, investment rounds, selling the company or cashing out the founders. Additionally, Ingo advises financial institutions and funds regarding regulatory matters.

Johanna Schober (Sproing)


Johanna is COO of Sproing, one of the globally leading independent studios focusing on free-to-play games. She is responsible for process development, growth and team management. She joined Sproing in 2003 and worked as a project manager and development director before assuming her current role in 2011. Johanna studied economics and information management at FH Salzburg and...

Harald Schottenloher (FundedByMe AB)


Als Landesvertreter von FundedByMe in Deutschland bin ich zuständig für - die Identifikation und Qualifikation von Projekten und Firmen, die ein crowdfunding durchführen wollen - für die Information und Betreuung von interessierten Investoren, sowie repräsentative Aufgaben, um crowdfunding im Allgemeinen und internationales...

Andrew Sheppard (Gree)


Andrew Sheppard is the COO of GREE International, Inc. Prior to joining GREE, Sheppard spent several years working at Kabam where he helped build and scale the company’s reputation and global revenue footprint by way of some of the mobile game industry&;s most successful free-to-...

Jonty Skrufff (Sisyphos)


Sisyphos resident DJ Jonty Skrufff started spinning in London in 2004, rapidly picking up residencies at clubs including London’s Fabric (DTPM) and Pacha Ibiza, going on to perform in 30 countries including Brazil, Indonesia, Russia, China and Japan.
Leaving London for Berlin in 2008 he’s nowadays settled in as a resident DJ at Sisyphos, where he spins a uniquely eclectic...

Florian Stadlbauer (Deck13 Interactive GmbH)


Florian is founder and since 2006 Executive Director at Deck13 Interactive. He accounts the general management as well as the business development.

Since 2007 Florian Stadlbauer is a member of the Jury of the Gameforge Newcomer Award of the German Developer Award. He is also director of the board of hessian game association gameareaFRM member...

Carolin Stephan (Visibility Communications)


TBA

Stephan Stricker (ad2games)


Before joining ad2games, Stephan worked at AppLift as Head of Business Development Europe and was responsible for the overall expansion of the European mobile business on the Media Partner and Advertiser site. Moreover, Stephan worked for 3.5 years as project manager at KPMG for the Transaction Services and Restructuring department. He was in charge of a wide range of...

Susan Tackenberg (Susan Tackenberg Media & Communications Consultant)


Susan has been involved in film production since the 80s, and began designing, writing and producing Alternate Reality games 15 years ago, before anyone (including her) actually knew what they were. She developed an interest in Serious Games (games that have an impact on the real lives of their players) during a stint in the...

Chris Taylor (Wargaming)


A 26-year industry veteran, Chris Taylor has worked at Electronic Arts, Cavedog Entertainment, Gas Powered Games (GPG) and Wargaming.NET.  He served as the CEO and Creative Director at GPG for 15 years before selling the studio to Wargaming.NET (makers of World of Tanks) last year. GPG’s titles included the critically acclaimed and best-selling Dungeon Siege role-...

Robert Tercek (Milestone Entertainment)


Robert Tercek is the President of Milestone Entertainment, the leading provider of original games and TV game show formats to national lottery organizations. For 25 years, Mr Tercek has been at the forefront of innovation in entertainment and media, supervising the launch of breakthrough titles on every digital platform, from television to computer games to mobile...

Petros Titis (Clauf)


After graduating as Mechanical Engineer, Petros founded an eSports organization in Greece in 2000. Since then, he has worked closely with some of the most successful brands in the videogame industry and has become an expert in the eSports scene.

With over 12 years of experience in the eSports scene, Petros has now relocated to Germany for a broader international opportunity, by...

Daniel Trifonov (myGaze)


Daniel Trifonov is responsible for business development and strategic partnerships at Visual Interaction. His work experience combines strategy, e-commerce and entrepreneurship across over 10 countries. He holds a BA from Amsterdam Business School and MBA from Cambridge University.

Guy Ulmer (GameIS)


Guy Ulmer is a board member at GameIS, the Israeli game industry association. In the past few years he has been an advocate of the Israeli game industry: doing advisory work for different parties and performing industry analysis work. He is also a speaker at and organizer of multiple industry related events and conferences in Israel such as GameISConf, DLD, IndustryCon, IconTLV and others....

Simon Usiskin (iQU)


Simon has had leadership roles in broadcast media and online companies and has founded B2C as well as B2B businesses.In 2008 Simon co-founded iQU and was the company&;s CCO until 2012, helping to establish it as the leading marketing and intelligence partner for games companies – as...

Hilmar Veigar Pétursson (CCP Games)


Hilmar has been leading CCP Games’ ongoing success and growth since his appointment as Chief Executive Officer in 2004. Under Hilmar’s management CCP’s critically acclaimed science-fiction game EVE Online is celebrating an unprecedented tenth consecutive year of subscriber growth. The Company released its second title,...

Moritz Voss (Germany)


TBA

Timo Vuorensola (Iron Sky)


Timo Vuorensola is a film director from Finland. His first feature, the sci-fi comedy Star Wreck: In The Pirkinning which was seven years in the making, has achieved cult success and been downloaded over 8 million times through official torrents. Timo’s second feature, another sci-fi comedy, Iron Sky which tells the story of Nazis who come from the far side of the...

Yasuhiro Wada (Toybox)


Yasuhiro Wada is the CEO of Toybox Inc. and the father of the Harvest Moon series. With over twenty years in the video games industry he started his career in 1991 at Pack in Video as producer. After changing to Victor Interactive Software in 1997 (later Marvelous Interactive, 2005) as producer, he created the long-running Harvest Moon series. With a short stop at Grashopper...

Pete Walentin (Keen Flare)


Pete is one of the co-founders and CEO of Keen Flare; Flaregames’ Frankfurt based development studio. He is also one of the co-founders and COO of keen games in Frankfurt, where he has developed console games for publishers like Disney, Ubi, Konami and Atari.

Pete has spent the last fifteen years of his career in the gaming industry. In addition to his management...

Wolfgang Walk (Grumpy Old Men)


Making games since 1991, on a professional level since 1995: 1995-2000 as an internal producer and author at Blue Byte, 2001-2005 as an internal producer at Massive Development. I have been a freelancing producer, author, director and designer ever since for numerous clients all over Europe. Since 2006 I’m also lecturing in these fields at a number of universities over...

Robert Wallace (Strategic Alternatives)


Robert J. Wallace is principal of Strategic Alternatives, a consulting enterprise providing service to the electronic games industry. Robert is a member of AIAS, IGDA and Advisor Emeritus of GDC Europe (Cologne). Formerly, Robert was Chief Strategy Officer at Ensemble Studios and managed the sale of that company to Microsoft. Before that he spent over 20 years...

Teut Weidemann (Online Entertainment)


Teut Weidemann is an online games & f2p consultant and among consults clients world wide, among them Ubisoft, Digital Extremes, Edge of Reality, Headup Games & more – and Ubisoft Blue Byte on new online game projects after he assisted them on the browser game of the year “The Settlers Online”. Teut started in the games industry in the 1980’s and since...

Remco Westermann (Gamigo AG)


Remco has been CEO at gamigo AG since November 2012 and is responsible for product, marketing, legal, finance, strategy and human resources. He has more than 20 years of experience in the field of new media with an emphasis on mobile and online entertainment.

Before joining gamigo, he was founder and CEO of the listed company Bob Mobile AG (later Cliqdigital AG...

Thorsten S. Wiedemann (A MAZE. GmbH)


Thorsten S. Wiedemann from Berlin is founder and festival director of A MAZE. He skillfully merges the fields of independent games and interactive art into creative cultural event modules around the world. His main focus lies on the production of playful concepts that fill the gap between games, art, music and technology.

Markus Wiemker (media Akademie - Hochschule Stuttgart (mAHS), University of Applied Sciences)


Markus Wiemker studied Sociology, Philosophy, and Psychology with the focus on Media and Cultural Studies at the University of Technology RWTH Aachen in Germany. He has been teaching Game Design and Game Studies at various schools and universities in Germany, Austria and Singapore and also developed Game...

Jaroslaw Wojczakowski (Vivid Games)


Jaroslaw is a graduate of the University of Technology and Life Sciences in Bydgoszcz, with telecommunication and multimedia as his field of study. As one of Poland’s most talented programmers, Jaroslaw has achieved international acclaim after winning a host of worldwide coding contests. After 17 years in the industry – ten spent in games...

Marek Wyszyński (Infinite Dreams sp. z o.o.)


Vice President and co-founder of Infinite Dreams. Active in the mobile games sector for 12 years. Had an opportunity to witness its difficult beginnings and the dynamic growth.

In his long-term professional work has been in touch with nearly all mobile platforms, which awarded him with extensive knowledge on the interconnection of...

Ivan P. Yamshchikov (Yandex)


Master of Physics, Master of Financial Mathematics, Analyst at Yandex and a PhD student under Marie-Curie ITN-Strike network. Ivan is interested in Big Data Analysis, new statistical and mathematical techniques used now in IT and finance for new models of social and economic behavior.

Alexander Zacherl (Fairytale Distillery)


Alexander Zacherl is a game designer and entrepreneur. He was once 100% sure that he was going to start a communication agency after graduation. So in grade 11 he decided to study Media Management — and he did. But then he started working in the industry and found out that it was actually less fun than he had imagined. So he pivoted and started an...

Marek Ziemak (11 bit studios)


He began his career in 2006 working as a tester and designer for CD Projekt RED in The Witcher project. During the development of The Witcher 2: Assassins of Kings  Marek was working as a level designer in a team responsible for building the games world. In 2012 he became a gameplay producer managing the work of gameplay designers, programmers and animators. In 2014...

Tamo Zwinge (Companisto)


Tamo Zwinge, LL.M. is one of the founders and managing directors of the crowdinvesting platform Companisto (www.companisto.de). Tamo Zwinge previously worked several years at CMS Hasche Sigle, a major international law firm, advising large corporations in the fields of corporate law and mergers and acquisitions. Already in 2001, he incorporated...

Brigitte Zypries (Bundesministerium für Wirtschaft und Energie)


Brigitte Zypries ist Jahrgang 1953. Nach dem zweiten juristischen Staatsexamen begann sie Ihre berufliche Karriere in der Rechtsabteilung der Wiesbadener Staatskanzlei. Von dort wechselte sie an das Bundesverfassungsgericht, wo sie drei Jahre wissenschaftliche Mitarbeiterin beim 1. Senat war. 1991 wurde sie Referatsleiterin, 1997...

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