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How we got there: student projects that led us into the industry


Bernd Diemer (Yager Development)
Jörg Friedrich (Yager Development)
Johannes Kristmann (Maschinen Mensch)
Jörg Reisig (Yager Development)
Martin Schmidt- Effing (TBA)
Felix Leyendecker (Crytek)
Christopher Rockel (Yager Development)

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<p>Bernd Diemer introduces former Games Academy students, NOW playing their part in game development. Questions to discuss are: What got them there, which obstacles were to take, which projects useful to take part in? Attendees of the panel: Jörg Friedrich, Design Director, Yager Development Johannes Kristmann, Game Designer, Maschinen Mensch Jörg Reisig, Game Designer, Yager Development Christopher Rockel, Character Artist, Yager Development Martin Schmidt-Effing, C++ Senior Programmer Felix Leyendecker, Senior 3D Artist, Crytek</p>
Audience adressed: 
Students, Young professionals

Look behind the scenes, how to make it into the industry

Session Type: 
Biz Development
Experience level adressed: 
R5 Vilnius (OG)

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