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The talk will introduce the hybrid market to creatives and developers. How to access the enormous potential of this new publishing plattform. What is expected by the customer and publishers. Where are the biggest problems in design and development. The talk will use post production cases and the flagship project of Ravensburger Digital in development, as examples and guideline.
Audience adressed:Creatives and developers. New business managers from adjacent industries (film, book, toy,...). Indie studios, as well as AAA producers.
New business possibilities as a new publishing plattform. New media for creatives to come up with very new ideas.
Track:Game Design / Story
Experience level adressed:Beginner
Room:R7 Riga (OG)