Session Information

Audio in Unity 5 - a closer look on features and workflow improvements

Speaker(s):

Michael Hug (TON & SPOT audiodesign)
Marcel Brozio (Ryddion Studios)
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Unity 5 was released during GDC a few weeks ago. One of the main new features is a radical rebuilt of the audio integration. We'll take a look on the new audio features and the resulting possibilities for development and workflow processes.
Audience adressed: 
Everybody developing games in Unity, especially if you're dealing with audio implementation.
Takeaway: 

See and hear the new audio features of Unity 5 and learn how you can improve your audio implementation processes.

Session Type: 
Talk
Track: 
Sound / Animation / GFX
Experience level adressed: 
Intermediate
Room: 
R6 Tallinn (OG)

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