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Sebastian Risi

Center for Computer Games Research, IT University of Copenhagen

Associate Professor

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Short CV

Sebastian Risi is an Associate Professor at the IT University of Copenhagen where he is part of the Center for Computer Games Research and the Robotics, Evolution and Art Lab (REAL). His research interests include computational intelligence in games and procedural content generation. Risi completed his PhD in computer science from the University of Central Florida. Before starting his PhD he worked for Xaitment, an AI middleware company for games. He has won several best paper awards at GECCO, EvoMusArt, IJCNN, and the Continual Learning Workshop at NIPS for his work on adaptive systems, the HyperNEAT algorithm for evolving complex artificial neural networks, and music generation. He was a co-founder of FinchBeak, a company that focused on casual and educational social games enabled by AI technology and a research consultant for Geometric Intelligence (now Uber AI labs).

Center for Computer Games Research, IT University of Copenhagen

Center for Computer Games Research at ITU is Denmark’s only scientific center for computer games research. The researchers have backgrounds in the humanities, computer science and sociology. They deal with subjects such as theoretical game analysis, game aesthetics, ethnographic studies of game communities, game design theory, artificial intelligence and game experience as well as ‘serious games’: how computer games can be used for education, rehabilitation, medical purposes and many other important purposes.

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