Samuel has a MsC in Computer Science from Uppsala University. He started as a programmer at Starbreeze Studios and later worked as a producer at the same studio. His past includes several AAA titles, including titles such as Chronicles of Riddick: Escape from Butcher Bay and Syndicate. He has spent several years into developing his skills within agile development with a focus on how to get large teams to succesfully work together. Currently he is working with Simplygon focused on 3D asset production. Samuel also is a frequent blogger at Gamasutra.
Donya Labs (T/A Simplygon) is the leading provider of automatic 3D optimization technology and is spawned from within the demanding video games industry. Founded in 2006 and headquartered in Sweden, Donya Labs is privately held and dedicated to helping professional software developers make complex 3D content available on all platforms while streamlining their production pipeline.