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Daniel Marx

Osmotic Studios

Game Designer / Producer

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Short CV

Daniel is Co-Founder, Game Designer and Producer of Osmotic Studios, a small independent game development studio based in Hamburg.

Daniel started out working for Daedalic Entertainment for about 2.5 years before completing a master degree in Time-Based Media (Games) at the HAW Hamburg. At this so-called "Games Master" co-student Melanie Taylor created the prototype "GroundPlay", which was able to win the German Video Games Award for Best Newcomer Concept in 2013. Together with Michael, another Games Master student, they decided to found Osmotic Studios.

In 2017 the studio released their debut title "Orwell", a privacy invasion thriller, for which Daniel was responsible for game design and writing. To date Orwell has been nominated for "Excellence in Narrative" at the IGF Awards, "Games for Impact" at The Game Awards, as well as the Cultural Innovation Award at the SXSW Gaming Awards.

Osmotic Studios

Osmotic Studios is a three person independent game development studio based in Hamburg, Germany. It specializes in the creation of narrative games with personal resonance for PC, Mac and mobile devices.

The company was founded in April 2014 by Melanie Taylor, Daniel Marx and Michael Kluge, three "Games Master" students from HAW Hamburg. In 2017 the studio released their debut title "Orwell", a privacy invasion thriller. To date Orwell has been nominated for "Excellence in Narrative" at the IGF Awards, "Games for Impact" at The Game Awards, as well as the Cultural Innovation Award at the SXSW Gaming Awards.

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