Chief Game Designer
Noah Falstein has been a professional game developer since 1980. One of the first ten employees in Lucasfilm Games (later LucasArts Entertainment), The 3DO Company, and Dreamworks Interactive, Falstein later founded The Inspiracy, a game design and production consultancy. He has worked on hit entertainment titles including Sinistar, Indiana Jones and the Last Crusade, The Secret of Monkey Island, and Indiana Jones and the Fate of Atlantis. His contributions to Serious Games include Hungry Red Planet, Re-Mission, and Neuroracer. Falstein also served as the first elected chair of the IGDA. He joined Google as Chief Game Designer in 2013, and now works in their Scalable Advocacy group, helping apply new Google software and hardware innovations to the games industry and presenting the results to game developers worldwide.
Google is a global technology leader focused on improving the ways people connect with information. Google’s innovations in web search and advertising have made its website a top Internet property and its brand one of the most recognized in the world.Google believes that allowing employees to work the way they live enables businesses to move fast and innovate. With the rise of cloud computing and powerful consumer products,businesses and even individuals in every corner of the globe now have access to the same technology. Today’s most successful companies will be those who reduce cost and complexity by offering employees access to tools they know and love.