Nadim Affani

Ubisoft Blue Byte

Lead Game Designer

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Short CV

Nadim Affani joined Ubisoft Blue Byte almost 5 years ago. After working as a Content Designer on Anno Online, he is now part of the Rainbow 6:Siege Team in Düsseldorf. Nadim uses his experience to deliver post launch progression systems, UX Designs and monetization features. He will celebrate his 10 year industry anniversary in April 2017.

Ubisoft Blue Byte

About Blue Byte, a Ubisoft Studio Blue Byte has a long history of developing AAA PC games such as the beloved build-up strategy series The Settlers® which debuted in 1993 and ANNO® for which the studio began overseeing the production in 2007. Blue Byte opened its doors in 1988 and was acquired by Ubisoft in 2001. Since then Blue Byte is located in the city of Düsseldorf, Germany and expanded in 2014 with the acquisition of a new branch in Mainz. Recent projects include Anno 2205™ which brought the acclaimed city-builder series into space and Champions of Anteria™, a new Real-Time-Strategy experience. Blue Byte also works in close collaboration with other Ubisoft studios on projects such as the PC version of For Honor™ and post-launch content creation for Rainbow Six® Siege. Additional teams work on browser-based and mobile games, like The Settlers® Online and Assassin’s Creed® Identity. In 2016 Blue Byte is celebrating 15 years of being part of the Ubisoft family. To learn more, please visit www.bluebyte.com.

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