Lead Artist and Business Manager
Melanie is lead artist and business manager at Osmotic Studios as well as one of the three co-founders. As a graphic designer and concept artist with a bachelor´s degree in communication design as well as a master´s degree in game design, she took part in realizing many interactive projects, such as illustrative flash websites and alternate reality games, before founding Osmotic Studios. She has many years of experience in advertising and corporate publishing agencies as well as publishing companies. Additionally, she has a background in advertising management.
Osmotic Studios is a trio of German indie game developers committed to making games with narrative and personal resonance that challenge players to reflect on the world around them. After winning the German Computer Game Award for their student projects “GroundPlay” and “Scherbenwerk” in 2013 and 2014, Michael Kluge (programming), Melanie Taylor (art and business) and Daniel Marx (game design and production) have spent the last two years making their first full game, Orwell, which explores contemporary themes of security, privacy, and our interpretation of online information in a way that only a game can.