Premium Partner

Martin Weusten

Ubisoft Blue Byte

Logic and Gameplay Programmer

Back to last page:
 

Short CV

Martin Weusten joined Blue Byte Studio Düsseldorf as a Logic and Gameplay Programmer in August 2011 to work on YourShape2013. For Assassin’s Creed Identity he was, among other things, responsible for the animation-driven combat system, skill implementation and various animation related tools and systems. Now he is working on an unannounced AAA project.

Martin got his Diplom-Informatiker degree at the RWTH Aachen University in 2011.

Ubisoft Blue Byte

TBA

Event Sponsors

Sponsor Partners

No sponsors in this category have been announced yet.

Media and Partners

Edit User