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Martin Fiedler

Ubisoft Blue Byte

Art Director

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Short CV

Martin Fiedler is an Art Director at the Ubisoft Blue Byte Studio in Düsseldorf. He was responsible for the art direction of Assassin’s Creed Identity made for iOS with the Unity engine. He also worked on the Mechanim animation statemachine for Assassin’s Creed Identity.

Martin joined Ubisoft Bluebyte in 2010 after working 6 years at EA Phenomic. Martin got his Diplom Designer (FH) at the University of Applied Sciences in Hanover in 2000.

Ubisoft Blue Byte

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