I joined the games industry almost 20 years ago, not as developer but as games journalist. After a couple of years writing about games I ventured to go into development myself. I always had a predilection for structure, processes, organization and communication, so it came natural – after a study in Media Management and Media Production – to focus on production work with all its different layers, facets and challenges. I had the honor to bring Spec Ops: The Line to life and also worked on a new Hitman title. Currently I am helping a very talented and dedicated team to develop Dreadnought, a new AAA free-to-play aerial-armada-action shooter.
YAGER is an independent developer of computer and video games based in Berlin, Germany. We specialize in the creation of AAA, multi-platform action experiences for a global audience. Attention to detail is a hallmark of our development; from refining gameplay to the point of excellence, to instilling both the stories and the environments with enough depth and detail to set our products apart. We are an English-speaking studio and employ more than 130 people from 20 different countries. This rich mix of individual skills, backgrounds, and perspectives creates an open-minded and collaborative atmosphere vital to the success of our productions.