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Johannes Kristmann



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Short CV

Born 1978, Johannes started at a young age to creatively expressing himself through drawing doodles and thinking up imaginary worlds. After working as a visual artist he soon found his true passion in designing games. He spent more than 8 years in the AAA-Industry and worked on "SpecOps: The Line" or Dead Island 2. Eventually he decided to leave the mainstream business to work on smaller, more personal games. In 2014 he co-founded the independent games studio Maschinen-Mensch where he is currently finishing the debut-title “Curious Expedition”.


Founded in 2014, Maschinen-Mensch is a small Berlin-based studio which focuses on uncommon and personal games. It&;s current debut title is "Curious Expedition".

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