Graham is the Director of Player Research, an award-winning UX research and playtesting studio based in Brighton, UK. Graham is a BAFTA Games member and has written regular columns on UX research for EDGE and GamesIndustry.biz. He's spoken at conferences worldwide such as GDC Europe and China, PocketGamer Connects, MGF, Reboot Develop, Droidcon and many others.
Player Research is an award-winning user research and playtesting studio based in Brighton, UK. Player Research help studios deliver successful games by challenging assumptions, validating design decisions, and providing evidence on the player experience throughout development.