Project Development Director
Dorian has worked in the video games industry for thirteen years and been credited on seventeen titles in roles ranging from Game Design to Production. He joined BioWare as a Producer/Project Manager in 2007, and early 2009, joined the newly founded BioWare Montreal studio as one of the first employees. Dorian has since worked on Mass Effect 2 and Mass Effect 3 as Montreal Development Director, and is currently involved on the next unannounced Mass Effect game as the Project Development Director.
BioWare develops high-quality console, PC, and online role-playing games focused on rich stories, unforgettable characters, and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles, including #previous-games">Baldur's Gate™,#previous-games">Neverwinter Nights™, #star-wars-the-old-republic">Star Wars #star-wars-the-old-republic">™#previous-games">: Knights of the Old Republic™, #previous-games">Jade Empire™, #mass-effect">Mass Effect™, and #dragon-age-origins">Dragon Age™. BioWare operates in#bioware-edmonton">Edmonton (Alberta, Canada), #bioware-montreal">Montreal (Quebec, Canada), and #bioware-austin">Austin (Texas, United States). In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher.
Currently announced projects at BioWare include the ongoing support of the #mass-effect-3">Mass Effect franchise, one of the highest rated video game series of all time, #dragon-age-inquisition">Dragon Age: Inquisition, the highly anticipated sequel and next entry in the Dragon Age franchise, and #star-wars-the-old-republic">Star Wars ™: The Old Republic™, a story-driven massively multiplayer online game.