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Cyrill Etter

Game Science Center

Founder, Designer & Curator

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Short CV

Cyrill studied Economics, Game Design and 3D Art. Worked 4 Years in the Game Industry and then he started to realize his and Cay´s dream - The Game Science Center. He is the creative one in the team. He designs, curates and builds the exhibits.

Game Science Center

Interactive technology develops at a rapid pace. Big companies bring new devices and products to market quicker than ever before. But where do they get their ideas? Often, these new product do not come from the internal research departments of the Big Players, but from small and independent teams of inventors and developers. With Game Science Center, founders Cay Kellinghusen and Cyrill Etter have created a platform for these exciting new ‘smaller’ projects. A museum that presents interactive technology in this way is unique in Europe. Actively trying out different ways of playing with computers is the most important factor: it lets visitors experience a piece of the future right now, without waiting or investing a lot of money for a prototype. Various installations show which new ways of controlling are currently in development and will in the future be available at home, through playing with interactive content and games. Other installations are unique pieces that can only be played in a bigger space. Besides new technological developments, Game Science Center works together with independent developers to show you innovative ways of using existing technology. The Game Science Center is a completely privately funded museum, run by a small team. At any time, you can buy a ticket to see over 20 installations on 300m2. The 3 halls will take you roughly 1.5 hours to go through, depending on how much you enjoy each exhibit. The things on offer are always changing to keep up with technological developments, so you will have something new to see each time you visit.

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