Christopher Schmitz

Square Enix IO-Interactive

Executive Producer

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Short CV

Christopher Schmitz joined the game industry in 1992 when game development was still lean and mean. For the past 10 years he supervised game development at Ubisoft Blue Byte in Dusseldorf, as well as Quantic Dream in Paris as Studio Production Director. Within these roles, he was overseeing development teams working on franchises like Anno, The Settlers, Assassins Creed, as well as Detroit-Become Human and Heavy Rain on PS4. Since 2016 he is serving as Executive Producer at Square Enix IO Interactive in Copenhagen directing the development of Hitman on PS4, Xbox and PC.

Square Enix IO-Interactive

Working at Io-Interactive means immersing yourself in a huge family from more than 23 nations working in Copenhagen. The teams are working on cutting edge technology and we know that the gaming world is in constant change – and so is IOI – but no matter what we do, we can assure you that it will not be boring. Io-Interactive A/S was established in September 1998 and bought by Eidos in 2004. Today Io-Interactive is 100% owned by Square Enix Europe. Square Enix Holdings Co., Ltd, is one of the most influential providers of digital entertainment in the world. Io-Interactive works closely with other Eidos & Square Enix studios worldwide. The network also includes high profile technology companies such as Sony, AMD, Intel, Nvidia and Microsoft, besides a long list of universities and art schools.

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