Brian Chambers

Foundry 42 - Frankfurt

Development Director

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Short CV

Brian Chambers, Development Director of Foundry 42 Frankfurt, has been playing with Digital content for over 20 years. He got his feet wet straight out of Art School doing special effects for Film and TV. He later transitioned to the games industry where he’s held numerous roles such as Animation Director at Rockstar, and Global Art Director THQ. Born and raised in Los Angeles, he moved himself and family to Germany 4 years ago, and hasn’t looked back. He now runs a studio of 65 people in Frankfurt, solely focused on Star Citizen.

Foundry 42 - Frankfurt

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