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Featured Speakers & Program Highlights

Meet international game developers at QUO VADIS 2017!
We are especially looking forward to these featured speakers, but make sure to check the tentative Speaker Line-up for QUO VADIS 2017. Register now!

 

Glen Schofield

Glen Schofield is Studio Head and Founder of Sledgehammer Games, developers of 2011's Action Game of the Year - Call of Duty Modern Warfare 3 and 2014’s Call of Duty: Advanced Warfare. He has been creating video games for over 25 years. Prior to co-founding Sledgehammer Games, he was General Manager of EA's Visceral Games and creator of 2008's Action Game of the Year - Dead Space. While at EA, he also produced Return of the King, James Bond, and Knock-Out Kings. He has also directed game franchises such as Gex and Blood Omen.

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Patrice Désilets

With a background in film and literature, Patrice Desilets' creative vision revolutionized game design with the original Assassin's Creed. 2009 brought the Assassin's Creed II sequel and in 2010, Assassin's Creed Brotherhood. Désilets' other credits include Prince of Persia: The Sands of Time, as well as many others. Another AAA original IP, 1666: Amsterdam, was being developed in 2013. Patrice is inspired by history and the stories they tell, and all that is novel, beauty and design.

 

   

   

Niklas Fegraeus

Made stop motion films out of Legos and paper as a kid, while doing lots of drawing and painting. Graduated from Art School in 2000 and got a job in the games industry as a 3D artist. Pursued a career in eSports as leader of a sponsored CS1.6 team that competed internationally. Got a job as an animator at DICE in 2004, but quickly got a designer role in 2005. Led my first project as a Lead Designer in 2010 (Battlefield Bad Company 2: Vietnam) Now working as Design Director on the Star Wars Battlefront franchise.

 

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Debbie Bestwick

Debbie Bestwick MBE, is CEO of award-winning veteran games developer and international games label, Team17. Debbie co-founded Team17 in 1990, Team17 is a leading international games label that hosts the Worms franchise, Yooka-Laylee, Way to the Woods, The Escapists, Overcooked and many more from amazing developers around the world. Since becoming CEO and completing a MBO in 2010, she has focused on establishing Team17 as a sustainable business which achieves year-on-year profitability and growth. As a result, Team17 last year raised funding via a minority shareholding with Leading Private Equity group LDC raising in excess of $20M USD, Team17 have very solid foundations and are able to share 26 years of knowledge and expertise with all games label partners and help them succeed in the very competitive market of today. 

 

   

   

Brian Chambers

Brian Chambers, Development Director of Foundry 42 Frankfurt, has been playing with Digital content for over 20 years. He got his feet wet straight out of Art School doing special effects for Film and TV. He later transitioned to the games industry where he’s held numerous roles such as Animation Director at Rockstar, and Global Art Director THQ. Born and raised in Los Angeles, he moved himself and family to Germany 4 years ago, and hasn’t looked back. He now runs a studio of 65 people in Frankfurt, solely focused on Star Citizen.

 

   

   

Wright Bagwell

Wright is a designer and entrepreneur with a deep passion for building products that enable everyone’s skill and creativity to shine. He found his passion for game design and fascination with game platforms after getting hooked on the Quake mod scene, back in 1996. Since then, Wright has worked at Cavedog, Valve, EA, and Zynga. He was previously design director of Farmville 2 at Zynga, creative director of Dead Space 2 at EA, and led design teams on numerous James Bond titles at EA. 

 


 
 

Kadri Ugand

Kadri Ugand is the Co-founder of GameFounders, the global gaming startup accelerator. GameFounders has built up a network of 200+ mentors, partners and friends from the game industry to help young studios grow. Over the past few years she has seen over 1000 gaming startups  and invested in 70 teams from 26 countries so far. Regularly speaking at games conferences around the globe on strategies, investment and networking, she enjoys contributing to the growth of exceptional teams. Kadri is also one of the founders of the IGDA Estonia chapter and co-founder of Digix, the first digital creative media incubator in the Baltic states.

 


 
 

Don Daglow

Don Daglow is a three-time Inc. 500 CEO and 2008 Technical Emmy® Award recipient who advises game developers and publishers around the world. His clients range from small mobile game startups to large international publishers. Don is the only games executive who has held leadership positions on every generation of video game consoles since the inception of the industry, and has worked on platforms from the Intellivision in 1980 up through mobile and online games today. He speaks extensively at conferences around the world on topics related to games, interactivity and entertainment. He is the founding President of the Academy of Interactive Arts & Sciences Foundation, the charitable arm of the Academy.

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Oliver Franzke

Oliver is the lead programmer of Full Throttle Remastered, Day of the Tentacle Remastered and Broken Age. Prior to that, he made major contributions to other Double Fine titles like The Cave and Once Upon a Monster. During his career he has worked on tools, graphics and engine infrastructure. He has a masters degree in Computer Science from Dresden University of Technology.

 

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Maximo Cavazzani

Maximo Cavazzani is the creator of Trivia Crack and CEO of Etermax. He has a degree in Software Engineering from the Buenos Aires Institute of Technology. In 2009, he founded Etermax; a software development company which currently specializes in social games. Its popular games include: Aworded Crack (most downloaded game of all time in Spain), WordCrack, Trivia Crack and Trivia Crack Kingdoms. Trivia Crack became the 5th most played game worldwide, with a fan base of over 200 million it was also at the top of rankings in the US, Turkey and over 35 other countries. In the past few years, Etermax established itself as the leading and fastest growing game development company in Latin America, with a team of over 250 employees.

 

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Anne Beuttenmüller

Anne Beuttenmüller joined Google 9 years ago. After more than 6 years working in Ad Sales, consulting for media, creative and performance agencies, she joined Google’s internal startup Niantic Labs. When 2015 Niantic Inc. became an independent company she decided to leave Google to join Niantic, Inc. and now she is responsible for product marketing across EMEA. Anne is a passionate Ingress and Pokémon GO Player, mother of two and lives with her husband in Hamburg, Germany.

 

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