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It's that time again: the games industry is entering yet another phase of consolidation, affecting both developers and publishers. Will this spell the end of the era of self-publishing, where a team of any size could ship a game all by itself and expect to make a profit? Is crowdfunding the answer? Will larger developers be able to turn into publishers? Our panel will discuss the status quo and the many possible outcomes and solutions.
Experience level adressed:Beginner