Terra Incognita I. Chances for Game Developers in "New" Markets.
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Speaker(s): 1. Thomas Bedenk, VR Consultant, Exozet, Berlin, Germany 2. Vladimir Zivkovic, CCO, Eipix Entertainment, Novi Sad, Serbia 3. Georg Hobmeier, Narrative Designer & Conceptionist, Causa Creations/gold extra, Vienna, Austria 4. Heiko Fuchs, CEO, Twisted Rooms, Hamburg, Germany Moderation: Prof. Markus Wiemker (media Akademie - Hochschule Stuttgart (mAHS), University of Applied Sciences ) In this panel I like to highlight that often the biggest chances for success are in niche markets. So I like to discuss with different partners from the industry how to find this markets, to develop the right business models and to market the game to the target audience. Participants: 1. Virtual Reality & Board Games ("Exozet": Thomas Bedenk) 3. Hidden Object Puzzle Adventure (“Eipix Entertainment”: Vladimir Zivkovic), 3. Art Games ("Causa Creations/gold extra": Georg Hobmeier), 4. Live Action Games/Escape Rooms ("Twisted Rooms": Heiko Fuchs)
Audience adressed:From beginners to experts.
To get knowledge about chances and risks in evolving markets.
Experience level adressed:Beginner