Perception: The Most Technical Issue of VR
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Fifty years of virtual reality research resulted in a lot of findings that are interesting for game development. Especially, perception is a very important factor for VR, since it is connected to immersion, presence, and motion sickness. Perception might also be different from the real world and can even be manipulated. In this talk, I want to highlight some of the research results we and others found.
Audience adressed:Game Designer, Developer, and people interested in VR.
A better understanding of the human perceptual system and its effects on the design of VR applications.
Experience level adressed:Intermediate