Session Information

Onboarding: How to Keep Your Players After the First Minutes of Gameplay

Speaker(s):

Pascal Luban (The Game Design Studio)
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Players that leave their first game session with little or no satisfaction never return. Given the difficulty, and the cost, to attract new players in a crowded market, catching players’ attention within the first minutes of gameplay has become a major issue. Pascal Luban, a veteran game designer that has worked on both triple-A home consoles and casual mobile titles, will share his design strategies to build successful onboarding for both casual and hardcore titles.
Audience adressed: 
Game designer, creative director, producer
Takeaway: 

Practical do's and don'ts for designing the begining of a freemium game.

Session Type: 
Talk
Track: 
Game Design
Experience level adressed: 
Intermediate

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