Session Information

Games @ Goethe-Institut: Presentation of the German Game Industry Abroad

Speaker(s):

Linda Kruse (the Good Evil GmbH)
Klaus Krischok (Goethe-Institut)
Arthur Protasio (Fableware Narrative Design)
Arief Widhiyasa (PT. Agate International)
Benjamin Rostalski (Stiftung Digitale Spielekultur – Digital Games Culture Foundation)
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In 2015, the Goethe-Institut Indonesien presented a Game Mixer for the first time. Its objective was to inspire an exchange between German and Indonesian game developers and to present the achievements and creative potential of the German game industry by the example of the German Video Awards. The positive experience and feedback of the participants encouraged the Goethe-Institut to organize a second Game Mixer in Brazil in 2016. Both Game Mixers focused on transfer of information and knowledge, peer learning, showcases as well as qualification. The internationalization of the game development scene in Germany, Brazil and Indonesia, the initiation of working relationships between studios and the collective development of games are part of the concept.

Session Moderator

Benjamin Rostalski
Audience adressed: 
Everyone interested
Takeaway: 

Knowledge about relationships between Game Studios from Germany and abroad that are supported by the Goethe-Institute

Session Type: 
Panel
Track: 
Community
Experience level adressed: 
Beginner

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