I'd like to have freelancers share their own experiences. And all those who think of freelancing should either be encouraged or discouraged.
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Working on your own, being your own boss, deciding independently how to tackle your work ... going freelance sounds very attractive, especially after one served as a cog in a huge development machine. But it's not for everyone. This talk is an open and honest look at the reality of being a freelancer in the games industry and for other media. It concentrates on experience in game writing, but it's also an overall look at the challenges and pitfalls of self-employment.
Audience adressed:Freelancers and people who consider freelancing.
Experience level adressed:Beginner