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The CCG Toys to Life Collectible Challenge: The Toys to Life category is growing quickly but still focused on static toys with some type of online gaming presence. We are taking the approach of fully functional collectable robots in a CCG experience blending both the physical and digital worlds into gameplay. This talk would detail out the process we have taken from robotic engineering, platform architecture and the game design components creating a seemless experience. Insights into the difficulties overcome along with some of the major wins and opportunities that open once these two categories are blended.
Audience adressed:General intertest in robotics, harware, software and game development.
trails and tribulations to concurrent hardware\software development.
Experience level adressed:Beginner