Session Information

Asset-Importer-Lib: History, Architecture and Use-Cases

Speaker(s):

Kim Kulling (SLM-Solutions Group AG ( Lübeck ))
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The Asset-Importer-Lib makes it easy for Game-Developer to import and export various asset formats like Blender or Collada. In this talk I will give you an overview about its history, the base-concepts and typical use cases for it. We will also discuss about future improvements at the end.
Audience adressed: 
Software-Developer, Indie-Gamedeveloper
Takeaway: 

Knowledge about the architecture and typical use-case of Asset-Importer-Lib.

Session Type: 
Talk
Track: 
Tech
Experience level adressed: 
Intermediate

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