The author hopes to change the audience’s attitude to making mistakes, so that they stop being embarrassed and begin openly discussing failure and the lessons learned. The author wants game developers to be proud of the knowledge and experienced gained as a result of failing to succeed the first time round.
The author will share his experiences with respect to developing three games by Telehorse. The audience can expect an honest first-hand account of the developer’s struggles. There will be funny moments, examples of accidental success and carefully-designed disasters.