Premium Partner

Session Information

Anatomy of a Story: Structural Analysis of Few Quests from “Witcher 3: Wild Hunt” and Both Expansions


Paweł Sasko (CD Projekt RED)
Back to last page:
During the session, few publicly acclaimed Quests from “Witcher 3: Wild Hunt” and both expansions (“Hearts of Stone” and “Blood and Wine”) will be analyzed. As an author of “Family Matters”, “Last Wish” and “Battle of Kaer Morhen” I will describe the creation process behind those and few other Quests and highlight many storytelling methods used to shape them as memorable moments.
Audience adressed: 
Quest Designers, Gameplay Designers, Writers, Cinematic Artists and anybody interested.

Pacing of narration
Pacing curve as a design tool
Steering emotional investment of the player
Influence of chosen gameplay elements on the storytelling
Construction of the scenes

Session Type: 
Experience level adressed: 

Event Sponsors

Sponsor Partners

No sponsors in this category have been announced yet.

Media and Partners

Edit User