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QUO VADIS and Side Events - Timeline

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+++ The conference program is online +++ Great companies already listed in MeetToMatch +++

We’re getting closer to this year’s QUO VADIS kick-off and are happy to announce that the program schedule is now available online! QUO VADIS 2017 will take place from April 24 to 26 at STATION Berlin. That’s 3 days of networking, doing business and meeting international game developers all in one place.

QUO VADIS 2017 is going to be bigger than ever - 170 speakers will hold over 110 lectures and talks. Make sure you don’t miss anything: check out our detailed Session List, the complete Speaker Line-Up and of course the schedule.

Visit Micro talks by Chris Ward, Ina Göring and Piotr Żygadło

Time is money! Are you the kind of conference attendee that is constantly on a tight schedule? You still want to listen to insightful talks and make new interesting discoveries? Then our new format, the 15 minute micro talks, are just for you. Don't miss out on these super fast speakers. 

Join Meet to Match +++ Tickets for the Golem Tech Summit are available

For the third year in a row, QUO VADIS and MeetToMatch have partnered to bring you the most effective way for doing business in the games industry. Through the online meeting platform, you can invite dozens of potential business partners to 30 minute, face-to-face meetings. After your invited partner confirms the meeting, your personal agenda is updated with a table number at the meeting venue, so you can meet during one of the three days of QUO VADIS. Don’t miss your chance to meet that publisher, investor or developer of your dreams.

Double Fine and GameFounders join speaker line-up

Oliver Franzke, lead programmer of Full Throttle Remastered, Day of the Tentacle Remastered and Broken Age​ at Double Fine Productions, will talk about „The revolutionary technology behind Monkey Island and Grim Fandango“. Monkey Island and Grim Fandango continue to be very popular despite the fact that these games are more than 20 years old. Their remarkable success is often attributed to fantastic writing, challenging puzzles and great storylines, but the tech used to make these games was no less exceptional and played a major role. Oliver‘s presentation will shed some light on how these games were made and how the technology behind adventure games has evolved over the years as well as how they were remastered.

First speakers confirmed

First speakers confirmed! Anne Beuttenmüller, Head of Marketing EMEA for Niantic Inc., joins the Quo Vadis speaker line-up. She has worked for Google and accompanied Niantics development from the very beginning. At Quo Vadis she will give an intensive look behind the scenes of Niantics successful games Pokémon GO and Ingress. She also will talk about marketing strategies, opportunities for other mobile game develompents and give an outlook on future Pokémon GO activities.

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