Hashtag is #qvconf
|RT @tha_rami: Totally going to make it. Almost made it from the door of @g4c in NYC to @quovadis_conf in Berlin with a respectable 8 minute… — 2 days 17 hours ago|
|Take a look at Quo Vadis second day with lots of clever and beautiful people http://t.co/eqvM6tmVGk #qvconf http://t.co/JKGoWAQZnT — 2 days 23 hours ago|
|RT @vikpek: Day 3 at @quovadis_conf with Tuly McNally from @bioware about testing big games like #dragonage. #gamedev #qvconf http://t.co/… — 2 days 23 hours ago|
|RT @gamesweekberlin: Korea Game Preview is on right now at @quovadis_conf: http://t.co/zqXAAWBa9c If you're not there, visit KOTRA in the … — 2 days 23 hours ago|
One week from today, the most comprehensive edition of Quo Vadis since its premiere in 2003 kicks off in Berlin. Since its beginnings, the game developers’ conference has gained a first-rate reputation as Europe’s think tank on the future of computer and video games. This year more than 170 speakers have accepted the invitation to appear in Berlin between April 21 and 23: With over 130 presentations, panel discussions and workshops.Taking its Latin name literally, the Quo Vadis conference in 2015 once again asks the key question: “Games industry, where are you going?” The attendees will hear a plethora of responses to this question from an impressive lineup of renowned industry experts. Germany’s most important international developers’ conference boasts a massive program with an exhaustive range of topics that game developers and game industry professionals, students and gaming enthusiasts alike simply won’t want to miss.
More than 170 speakers and 130 sessions, including Agostino Simonetta (Microsoft), Don Daglow (Daglow Entertainment), Tom Ammermann (New Audio Technology), Henrik Jonsson (EA Ghost), Jens Begemann (Wooga), Rami Ismail (Vlambeer), Jan Klose (Deck13 Interactive) and many more.
Four weeks to go, time to check out our schedule in all details. Starting on Tuesday at 10am with "Amazon's Appstore Developer Workshop" and ending on Thursday evening with some great talks like "Marketing as a Global Opoortunity" or "Artificial Way Systems in 3D Isometric Games like Drakensang" - three days packed with talks, workshops and panels are on the go! 110 sessions, more than 130 industry...
We proudly present games expert Noah Falstein as a speaker at Quo Vadis 2015 and judge at the “Best of Quo Vadis Show”!
Falstein is a seasoned game designer and producer who has accrued over 30 years of games industry experience working for such development heavyweights as Lucas Arts, 3DO and Dreamworks Interactive.
Concentrating more than 70 international game experts between April 21 and 23, the Quo Vadis developers’ conference is gearing up as Europe’s think tank on the future of computer and video games. New gaming platforms, virtual reality devices, a booming mobile and free-to-play games market, the ongoing establishment of indie game development and new forms of cooperation connecting the worlds of film and fashion – these are topics to be explored in Berlin...
The recently launched networks BIU.Dev & BIU.Net are directed towards small- and mid-sized developers as well as all other market participants with the goal of creating a German-wide network of exchange and support for the games industry. At the Quo Vadis conference the networks present a special track following a red line covering the most important aspects on your way „from the idea to an international bestseller game“. For this track BIU.Dev & BIU.Net are proud to present...
The speaker roster of Quo Vadis 2015 grows.
The first 40 sessions are online now. Take a look here: http://qvconf.com/all-sessions-quo-vadis-2015. The expanded line-up of top international speakers to appear from 21 to 23 April 2015 in Berlin now also includes: Kate Edwards from IGDA, Andrew Sheppard from GREE, Joost van Dreunen from SuperData Research, Marek Ziemak and Kacper Kwiatkowski, the guys behind „This War Of Mine“, Timo Ullmann from Yager, known for a beauties called Dreadnaught or Dead Island 2 and...