Hashtag is #qvconf
|Our conference director #TobiasKopka (@Dedux) rocking the stage @thegmgc! Way to go Tobi! #qvconf #GMGDC https://t.co/SPZ9XTyxRW — 3 days 2 hours ago|
|Don't miss our Early Bird on all tickets and exhibitor packages- save up to 20% now! https://t.co/PK8cqOUv3C #gamedev #qvconf #indiegamedev — 3 days 6 hours ago|
|Tickets on sale now! Check out our new buddy pass and booth packs. Early bird discount until December 31st https://t.co/xbOSQgb7UO #qvconf — 6 days 23 hours ago|
|Submission deadline is 15 November by the way, only two weeks remaining! https://t.co/cFU1nk4gIB #submissions #qvconf #isthatsantaknocking — 3 weeks 3 hours ago|
You want to attend next year’s Quo Vadis and save big time? Buy your tickets until the 31st of December and benefit from the 20% early-bird-discount!
NEW: The Business Buddy Pass
This pass allows you to bring a business partner to our conference for free. For free? Yeah, completely free. Click here for further information. With the Buddy Pass we’re developing our focus on the networking aspect. Don’t miss this fantastic opportunity and order your tickets today. Remember: You get a 20% discount until the 31st of December.
If you want to present yourself and your company, we would love to welcome you in one of our booths. With the new location (Station Berlin) and the possibility to choose between three different booth packs, attention is guaranteed! And as we’re of course up to date, you can choose and buy your individual booth pack via our ticketshop. Not sure yet? Let us offer you a 10% discount for the booth packs until 31st of December!
Asia`s Largest Mobile Game Developers Conference is Back!
On November 20-21, you are welcome to register for over 100 C-level speakers in Chengdu, China for Asia`s largest mobile game developers conference, GMGDC. This year`s Global Mobile Game Developers Conference (GMGDC) will be all about going "Beyond Games". As part of the Digital Entertainment Festival, GMGDC will also include a rocking Independent Film and Music Festival, there will be a Job Fair where we expect 1000+ companies to come look for new talent in the gaming industry, in addition to our interactive Exhibition Hall and Developers Camp.
As always, GMGC, the host of GMGDC and other large mobile gaming conferences in Asia, is here to connect you to new distribution channels and assist you in creating worldwide partnerships for growth and investment.
In addition to the business that gets done, GMGDC boasts one of the most fun, and interactive Exhibition Halls. This year we they have over 1000 companies in attendance and over 100 leading industry speakers that are right now gearing up to deliver insight into the industry, its current trends, and its future path.
Speakers wanted: For the first time Golem.de presents a very own program series at Quo Vadis. Based on the theme “Connecting Worlds” the track focuses on developments in the fields of IT, which are going to be important in the near future within the games industry.
With over 3000 visitors Quo Vadis is the major conference for game business and development within the European games industry – and it is growing. Therefore Golem.de organizes and distributes an own program in the context of Quo Vadis.
In an own call for proposals golem.de is looking for English lectures in the following fields:
- Deep Learning & Cognitive Computing – Human acting software
- Collaborative Open-Source-Development – a rewarding step for games development?
- Resource Cloud (Computing, Streaming &IoT) – new possibilities in development
Call for Proposals open until 15 November!
As of now, Quo Vadis 2016 is looking for session proposals. Create you own user account here and tell us what you would like to share with our audience next April.
Our advisory board will then review, evaluate and discuss every proposal and pick only the most trending and important topics, to make everyones attendance at Quo Vadis worthwhile.
Quo Vadis continues to focus on providing a program with a comprehensive scope, and on enabling exchange among the participants. This year, some 180 speakers (representing, among others, BioWare, Sledgehammer Games, EA, GREE, Google, Microsoft, Ubisoft, Wooga) examined current issues and trends in game development, marketing, culture and other segments of the industry in a total of 130 presentations, panel discussions and workshops.
This year Quo Vadis in Berlin was amazing. Perfect weather, amazing speakers, great lectures and a full business and Pitch & Match area. It wouldn’t be possible without your support and therefore we want to say a big thank you to all our partners and sponsor of Quo Vadis 2015!
Many thanks to: BIU.Dev, BIU.Net, Google Cloud Platform, Microsoft, ID@XBOX, Razer, Goodgame Studios, BlueByte, Amazon, Whow, Crytek, SafeCharge, Wargaming.net, Minimob, InnoGames, Yager, Akamai, SAE Institute, hitbox, Wooga, Curse, OnlineFussballManager, Sproing, Games Academy, KOTRA, King, Brehm & v. Moers, GAME, Streamframe, ESL, Computec, Making Games, Seti Media, I KNOW YOUR GAME, Berlin Valley News, Quinke Networks, GamesIndustry.biz, golem.de, Pocket Gamer, GamesMarkt, iSpreadNews, FluxFM, Medienboard Berlin-Brandenburg, games.net berlinbrandenburg, International Games Week Berlin
Berlin We are looking forward to next year!
One week from today, the most comprehensive edition of Quo Vadis since its premiere in 2003 kicks off in Berlin. Since its beginnings, the game developers’ conference has gained a first-rate reputation as Europe’s think tank on the future of computer and video games. This year more than 170 speakers have accepted the invitation to appear in Berlin between April 21 and 23: With over 130 presentations, panel discussions and workshops.Taking its Latin name literally, the Quo Vadis conference in 2015 once again asks the key question: “Games industry, where are you going?” The attendees will hear a plethora of responses to this question from an impressive lineup of renowned industry experts. Germany’s most important international developers’ conference boasts a massive program with an exhaustive range of topics that game developers and game industry professionals, students and gaming enthusiasts alike simply won’t want to miss.
More than 170 speakers and 130 sessions, including Agostino Simonetta (Microsoft), Don Daglow (Daglow Entertainment), Tom Ammermann (New Audio Technology), Henrik Jonsson (EA Ghost), Jens Begemann (Wooga), Rami Ismail (Vlambeer), Jan Klose (Deck13 Interactive) and many more.